Final Fantasy XIII


Final Fantasy XIII (ファイナルファンタジーXIII Fainaru Fantajī Sātīn?) is a console role-playing video game developed and published by Square Enix for the PlayStation 3 and the Xbox 360. Released in 2009 in Japan and 2010 in North America and PAL regions, it is the thirteenth installment in the Final Fantasy series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. Final Fantasy XIII includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships.
The game takes place in the fictional floating world of Cocoon, whose government, the Sanctum, is ordering a purge of civilians who have supposedly come into contact with Pulse, the much-feared world below. The former soldier Lightning begins her fight against the government in order to save her sister who has been branded as an unwilling servant to a god-like being from Pulse, making her an enemy of Cocoon. Lightning is soon joined by a band of allies, and together the group also become marked by the same Pulse creature. They rally against the Sanctum while trying to discover their assigned task and whether they can avoid being turned into monsters or crystals at the completion.
Development began in 2004 and the game was first announced at Electronic Entertainment Expo (E3) 2006. Final Fantasy XIII is the flagship title of the Fabula Nova Crystallis collection of Final Fantasy games and is the first game to use Square Enix's Crystal Tools engine. Final Fantasy XIII received mostly positive reviews from video game publications, which praised the game's graphics, presentation, and battle system. Reviewers were more mixed in their opinion about the game's story and linearity compared to previous games in the series. Selling 1.7 million copies in Japan in 2009, Final Fantasy XIII became the fastest-selling title in the history of the series. As of May 2010, the game had sold 6.2 million copies worldwide. On January 18, 2011, Square Enix announced a sequel titled Final Fantasy XIII-2, to be released later that year.

Gameplay 

he player directly controls the on-screen character through a third-person perspective to interact with people, objects, and enemies throughout the game. The player can also turn the camera around the characters, which allows for a 360° view of the surroundings.[2] The world of Final Fantasy XIII is rendered to scale relative to the characters in it; instead of a caricature of the character roaming around miniature terrain, as found in the earlier Final Fantasy games, every area is represented proportionally. The player navigates the world by foot or by Chocobo.[3] Players may save their game to a hard disk drive using save stations, where the player can also purchase items from retail networks or upgrade their weapons.[4] An in-game datalog provides a bestiary and incidental information about the world of Final Fantasy XIII.[5] The Final Fantasy XIII Ultimate Hits International version of the game, released in Japan, also contains an "Easy" mode option.[6]

 

Characters

The six main playable characters of Final Fantasy XIII are Lightning, the main protagonist of the game, a former soldier and older sister to Serah;[26][27] Snow Villiers, Serah's fiancee and leader of NORA, a paramilitary group;[28] Oerba Dia Vanille, the game's narrator and an exile who is later revealed to be a l'Cie from Pulse;[29] Sazh Katzroy, a civilian pilot and father to a young boy, Dajh;[30] Hope Estheim, a young boy who is struggling within the relationships he shares with his parents;[31] and Oerba Yun Fang, a l'Cie from Pulse who is working with the Sanctum's Cavalry branch.[32] Other characters include Galenth Dysley, the ruler of the Sanctum;[33] Cid Raines, a Sanctum Brigadier General in the Cavalry who does not trust the government;[11] and Serah Farron, Lightning's younger sister and Snow's fiancee.[27]

 

Story

Final Fantasy XIII begins in Cocoon as the citizens of the town of Bodhum are being evicted, or Purged, from Cocoon after coming in contact with something from Pulse.[34] Over the course of the game, the player is shown flashbacks of the events of the previous 13 days, which began when a fal'Cie from Pulse was discovered near Bodhum. Lightning's sister Serah had found the fal'Cie from Pulse and been changed into a l'Cie by it. Lightning and Sazh derail a Purge train bound for Pulse in an attempt to save Serah. In the subsequent battle, Snow leads his resistance group, NORA, to rescue the Purge exiles. Several of them, including Hope's mother, are killed. As Snow heads to the fal'Cie Anima to save Serah, he is joined by two of the exiles: Hope and Vanille. The two groups meet at the fal'Cie, and find Serah just as she turns to crystal. Anima then brands them all as l'Cie and they are cast out into a different part of Cocoon. During this transformation, the newly crested l'Cie all have the same vision: a monster called Ragnarok.[35] The group, arguing over the ambiguous nature of the dreamed Focus, find Serah in her crystallized form; Snow remains with her as the others leave.
Snow meets Cid and Fang after being captured and detained aboard the airship Lindblum. Meanwhile, the others escape from PSICOM, but are separated during an air strike; Hope and Lightning travel to Palumpolum, while Sazh and Vanille travel to Nautilus. In Lightning's scenario, she unintentionally supports Hope's goal of killing Snow as revenge for his mother's death.[36] In Vanille's scenario, Sazh discusses how his son Dajh was turned into a l'Cie by a Cocoon fal'Cie and was taken by PSICOM to discover his Focus.[30] At Palumpolum, Lightning tries to persuade Hope not to go through with his revenge and meets Snow and Fang. Fang reveals that she and Vanille were l'Cie from Pulse who were turned into crystals; they were turned back into humans 13 days prior to the start of the game, sparking the Purge.[37] Hope attempts to murder Snow, but after Snow saves him from an airstrike, he decides not to go through with it.[38] The party then escapes the city with Cid's aid. At Nautilus, Vanille reveals herself to Sazh as a l'Cie from Pulse, and indirectly the reason that Dajh was turned into a l'Cie.[29] PSICOM then captures Sazh and Vanille and detains them on board the airship Palamecia.
The other members of the party stage a rescue mission and reunite with Vanille and Sazh before they confront Galenth Dysley, the Sanctum's Primarch. Dysley reveals himself as the Cocoon fal'Cie ruler Barthandelus.[39] He tells them that their Focus is to transform into the beast Ragnarok and slay the sleeping fal'Cie Orphan, who keeps Cocoon afloat above Pulse. Slaying the fal'Cie Orphan will result in the destruction of Cocoon. The party escapes and learns from Cid that the fal'Cie believe that Cocoon's destruction will summon the Maker, the creator of the worlds. The fal'Cie cannot harm Orphan themselves.[40] Vanille and Fang reveal to the party that they were involved in the War of Transgression centuries prior, and that their Focus then had been the same: to transform into Ragnarok and attempt to destroy Orphan.[41] The party flies away to Pulse and travels to Oerba, Vanille and Fang's hometown, where they hope to learn how to remove their l'Cie marks. They are unsuccessful, and Dysley confronts the group again. He tells them that he is forcing Cid, now the head of the Sanctum, to create chaos in Cocoon to force the Cavalry to attack Cid and Orphan in a coup d'état.[42]
The party infiltrates Cocoon with the goal of preventing its destruction. They head towards Orphan only to find that the Cavalry have been turned into Cie'th. The party encounters Dysley and overpowers him, but Orphan awakens and merges with Dysley, then compels Fang to finish her Focus as Ragnarok while the others are seemingly transformed into Cie'th. The group reappears in human form, preventing Fang from transforming. The party engage and defeat Orphan[43] and escape Cocoon, which is now falling towards Pulse. As the rest of the party turns to crystal for completing their Focus, Vanille and Fang remain on Cocoon and transform into Ragnarok together. They prevent a collision between Cocoon and Pulse by turning themselves into a crystal pillar between the two worlds. The rest of the party awaken from their crystallization on Pulse and find their l'Cie brands gone. The game ends with Lightning and Snow reuniting with Serah and Sazh reuniting with Dajh.

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