GTA5


Grand Theft Auto V is an upcoming open world action-adventure video game published by Rockstar Games and developed by Rockstar North. The game will be the first major title in the Grand Theft Auto series since Grand Theft Auto IV (2008), which started the fourth "era" in the series.[a] The game is to be set in fictional Los Santos in the state of San Andreas and its surrounding areas, based on modern-day Los Angeles and Southern California.[2] A rendition of Los Santos was previously featured as one of three cities in 2004's Grand Theft Auto: San Andreas, from the series' third era. The debut trailer for Grand Theft Auto V was unveiled on 2 November 2011.[3]
In September 2009 during an earnings call, Take-Two Interactive CEO Strauss Zelnick answered a listener's question about the next Grand Theft Auto. He replied, "We're not going to announce it, we're not going to announce when we are going to announce it, and we are not going to announce a strategy about announcing it or about when we are going to announce it either, or about the announcement strategy surrounding the announcement of the strategy."[4]
In a November 2009 interview with The Times, Grand Theft Auto producer Dan Houser discussed his work, including the future of the series. Confirming for the first time that the team has started thinking about Grand Theft Auto V, the piece stated that Houser planned to co-write a script that reached about one thousand pages in length. In the same interview, Houser explained the company's basic workflow of creating new games in the series, which involves coming up with the city first, and then the lead character later.[1][5][6]
In July 2010, Rockstar North posted seven job ads related to a new title. The firm looked to fill positions including Environment Artists, Physics Programmers and Character Animators. The job ad for the latter asking for those with "professional experience developing a third person action game". It was unknown if Rockstar was hiring for GTA V, or the firm was bulking up its Agent team.[7]
In December 2010, Take-Two chairman Strauss Zelnick said that the company "won't annualise" its biggest franchises like Grand Theft Auto and Red Dead Redemption. He told Reuters that doing so would threaten their quality and risk burning out consumers.[8]
In February and March 2011, there were several possible minor leaks of supposed GTA production, including domain name registrations,[9] and casting calls featuring previous GTA characters.[10] The first signs of the game went online in February 2011, via an actor's CV,[11] which was followed by the discovery of Rockstar-registered GTA style URLs.[12] In March a number of casting calls for voice acting in a project codenamed Rush were leaked onto the internet. Considering one role included James Pedeaston, a radio personality in Grand Theft Auto: San Andreas, the project was presumed to concern Rockstar.[13][14][15]
In June 2011, sources allegedly close to the developer said the title is "well under way", with final touches like mini-games already being applied, and a 2012 release "pretty likely". "It's the big one," they also said of the game, noting that GTA V's scale is vast.[16]
In a July 2011 interview with PSM3, Team Bondi co-founder Brendan McNamara was asked if Rockstar (who published Bondi's 2011 L.A. Noire) was considering the proprietary MotionScan face-scanning technology for the next GTA game. McNamara replied, "Yeah, I think they're looking at it for every game. As much as L.A. Noire is a huge game, Grand Theft Auto is incredibly huge, so you've got all the problems of how big the cast would be and how many lines would you have to record and all that kind of stuff. Obviously we'd like them to, and they're more than welcome to use MotionScan, but if they decide it's not right for that and want to use it for another game, then that's fine too."[17]


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