GOD OF WAR 3


God of War III is an action-adventure video game released (as the fifth God of War game) by Sony Computer Entertainment's Santa Monica division for the PlayStation 3 in March 2010.[3][4] The game achieved an aggregate score of 92% on both GameRankings and Metacritic.
Based on Greek mythology, the game focuses on protagonist Kratos, and forms part of a saga (the sixth chapter in the God of War series) with vengeance as a central theme.
Kratos and his initial allies, the Titans, storm Mount Olympus in an attempt to kill Zeus and the Olympian Gods.

Gameplay

God of War III features gameplay similar to previous installments. The player controls the character, Kratos, in a combination of first-person/third-person combat (including quick-time), platforming and puzzle game elements. Kratos' main weapons are the Blades of Exile (initially the Blades of Athena), with other new weapons, including the Claws of Hades, the Nemean Cestus and the Nemesis Whip. The Nemean Cestus (a pair of fist gauntlets), and the Nemesis Whip are crucial to the game, as they are required to advance through certain stages of the game.
Unlike the previous games in the series, the primary weapons also dictate the use of magic, with each weapon having an individual magic ability: Divine Reckoning (Blades of Athena), Army of Sparta (Blades of Exile), Soul Summon (Claws of Hades), Nemean Roar (Nemean Cestus) and Nemesis Rage (Nemesis Whip). The power of each magic ability increases via upgrading the weapon to which each is linked (excluding the temporary Divine Reckoning). Kratos also has an array of secondary weapons referred to as Items that have limited usage before needing recharging (which occurs automatically), being the Bow of Apollo, the Head of Helios and Boots of Hermes. All three are required to advance through certain stages of the game.
The relics (Poseidon's Trident, the Golden Fleece and Icarus Wings) that were acquired in previous games are automatically retained. The Blade of Olympus is also retained, but is no longer a primary weapon, being now utilized in conjunction with the special magic feature, The Rage of Sparta. The Rage of Sparta is the equivalent to the Rage of the Gods and Rage of the Titans from God of War and God of War II, respectively, and provides temporary invulnerability and increased attack damage. The Blade of Olympus is also used in several cut scenes to provide the finishing move on several foes and is used as the magic ability for the Blades of Athena.
Kratos also acquires another "passive" item similar to Poseidon's Trident: Hades' Soul, which allows Kratos to swim in the River Styx without being attacked by lost souls. Health and Magic upgrades—Gorgon Eyes and Phoenix Feathers respectively—reappear, although in this instance, only three (as opposed to the original six) items need to be found for an upgrade. Minotaur Horns have also been added as a possible find and upgrade the charge for Items. All three upgrades are found in a style of chest that differs from normal Health and magic-giving chests, unlike the previous games.
Almost all upgraded weapons and magic acquired in previous games are gone at the beginning of gameplay, with Kratos only retaining the fully upgraded Blades of Athena, the Golden Fleece, Icarus Wings, and the Blade of Olympus. The Blades of Athena and Blade of Olympus are lost after the first main battle. The Blades of Athena, however, are replaced by the Blades of Exile and the Blade of Olympus is eventually recovered. Many of the familiar combination attacks reappear, with the new additions including the combat grapple: a ranged "grab" maneuver that, depending on the weapon, can either pull Kratos towards foes or forces them away (necessary at certain points in the game, with Kratos effectively "riding" harpies across chasms), and a simple grab with bare hands that allows Kratos to use lesser foes as a battering ram. Kratos can also rapidly switch between weapons (eventually, all four primary weapons) in battle and continue the same attack combination.
Other changes include an increase in the number of enemies onscreen, increasing from 15 to a maximum of 50.[5] During several major battles, the camera also pans out away from the fight sequence, although the player can still control Kratos while the camera is panning to add a new level of gameplay.[6] Game director Stig Asmussen claimed that the hardware capabilities of the PlayStation 3 allow more flexibility in creating the characters of God of War III and allow for further interaction with the environment. Christer Ericson of SCE Santa Monica Studio announced on his Twitter page that God of War III has seamless loading (no Loading screens and No HDD installation requirement).[7] The sex mini-game included in previous installments returns (an encounter with goddess Aphrodite while her two servants watch), although, on this occasion, it links into the story. Other extra features includes the addition of 10 "godly possessions", which are often hidden near foes and provide additional abiliities during bonus play. The game also features 36 Trophies, which are awarded for Kratos' achievements (e.g. "Releasing the Floodgates" for killing Poseidon). Upon obtaining the platinum trophy, players are linked to the website, spartansstandtall.com. On May 4, 2010, it was revealed that the site was a teaser and the official site for the second PSP title in the franchise, God of War: Ghost of Sparta.
As with previous game installments, a challenge mode is included (seven trials called the "Challenge of Olympus"). A bonus challenge mode was included in both the Ultimate and Ultimate Trilogy Editions of the game called the "Challenge of Exile", with an extra seven challenges (now available on the PlayStation Store). A new mode called the "Combat Arena"[8] is also included in all versions, with the player able to create their own battles and set the level of difficulty. Stig Asmussen stated more challenges may be added as downloadable content to maintain the series.[1]



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